Most of the time here at Blogatelle we prefer to play with solid, practical role-play advice. But sometimes you just gotta swing for the fences. The weird, weird fences.
This is one of those days.
The notion here is that you probably have a role-playing guild. If this guild does indeed have a concept (as it should) then it might, in theory, have alliances with NPC factions. But how do you represent this? The obvious idea is that using one of the many shape changing options in World of Warcraft, you have a player NPC as one of their faction, mingle with the others in their area, and then be approached by members of the guild to further a plot. Right?
Yeah. One problem with that: I can only think of once where the disguises and the faction match up reasonably well. You can wear an ogre disguise, but the Ogril’a don’t really look the same. You can become an arakkoa, but there’s no reputation faction there to align yourself with. There’s only one option that works: Furbolgs.
Dartol’s Rod of Transformation does indeed do a good job of approximating a Timbermaw furbolg. And as Alex observed yesterday, its cooldown is actually quicker than its duration, so you can run it constantly. Excellent!
The problems are: One, your guild may not make sense to have a furbolg alliance. Two, you’d better BE the Alliance, because Horde can’t get that item. Three, if you all choose this option, cool though it is, Timbermaw Hold is going to be a bit crowded.
It’s a darn shame, because the idea of having your guild allied with a faction is a cool one. Hopefully more disguise options will arrive later.
What do you think? Have I missed an option?