I’d like you to help me out with a little thought experiment, and… if we’re lucky, maybe follow this up into reality. Which would make it the second follow-up, since this is itself a follow-up to our post on hybrid guilds and the Wildfire Riders. (Not raiders! Riders!)
Anna herself commented She noted that they’re been misrepresented somewhat – The guild was pure role-play, but they were supported by Totally Raids, Inc., an in-character raiding group that spans guilds. Now, to me, this ends up being six of one, half a dozen of the other – The fact that TRI is an in-character raiding group means it more or less is a raiding group and a role-playing group. (And it makes me want to start an alt on Feathermoon – Hey, Anna! Whatya think about me starting up that mage concept I suggested to you there?)
But it does suggest a nifty possibility: Divide the two. You’d belong to a guild devoted to one, but belong to an informal network for the other.
So, my questions to you, dear readers:
- Has this already happened? Can anyone point me to (besides TRI) a raiding network designed to let people role-play in guilds, or a role-play network for people who want to raid with their guilds?
- Which would work better: A raiding network for role-players, or a role-playing network for raiders? Why?
- What would be the issues surrounding setting one up, and making it work? How would you communicate with your network members?
I can think of a few answers. I think an RP network would work better; you don’t have to worry about which dungeon you’re targeting, roles, etc. You just need to keep setting up events. A custom channel and a good website could go a long way for communications.
But what do you think? What problems might we face?
Consider this an open thread.